After a short night that followed the evening before, we met at the venue in the morning around 9:00 and I was bound to meet Frank with his List of Early Successor. These were the first succeeding kingdoms after the death of Alexander the Great in 323 BC, which fought over supremacy of the territories once controlled by him. Some of the armies of the succeeding kingdoms have unique army lists, such as mine which is depicting the Seleucid kingdom from 206 BC onward. Frank's list is to be found in the army-list companion "Immortal Fire" and dated 92 BC. So, to be honest, his early successors are not that "early". Frank's Early Successors were composed of: 4 Troop-Commanders, who lead: Javelinman : Light Foot, Javelin-Light Spear, Average, Unprotected, Undrilled, 6 Bases Thracian Cavalry : Cavalry, Light-Spear/Swordsman, Superior, Armored, Undrilled, 4 Bases Greek Hoplites : Heavy Foot, Offensive Spearman, Average, Protected, Drilled, 6 Bases Pha...
One of the great things about tabletop is that it may be even played during these dire times. And after a digital game of canvas eagles - maybe some pictures on that later - I met up with a friend to enjoy the great spring and a game of Maurice on the terrace. I highly recommend to listening to Benda's Concerto for Flute in E minor while reading this report to get you into the right mood. About the game Maurice is a game designed by Sam Mustafa which is based on an action-cards system. I was rather reluctant when I had my first game some time ago, but started to enjoy it more and more ever since. The basic mechanic is a deck of cards which each give a specialty and a range in base-widths. These may be used by the player to activate a force of his for a certain action (charge, march, rally) or to modify the outcome of a certain action or fight. For each action the player regains a certain amount of cards (charge 0, march 1, rally/shoot artillery 2 or if you pass the turn, 3). So...